Arthur和Vassilvitskii的著名$ K $ -MEANS ++算法[SODA 2007]是解决实践中$ K $ - 英镑问题的最流行方式。该算法非常简单:它以随机的方式均匀地对第一个中心进行采样,然后始终将每个$ K-1 $中心的中心取样与迄今为止最接近最接近中心的平方距离成比例。之后,运行了劳埃德的迭代算法。已知$ k $ -Means ++算法可以返回预期的$ \ theta(\ log K)$近似解决方案。在他们的开创性工作中,Arthur和Vassilvitskii [Soda 2007]询问了其以下\ emph {greedy}的保证:在每一步中,我们采样了$ \ ell $候选中心,而不是一个,然后选择最小化新的中心成本。这也是$ k $ -Means ++在例如中实现的方式。流行的Scikit-Learn库[Pedregosa等人; JMLR 2011]。我们为贪婪的$ k $ -Means ++提供几乎匹配的下限和上限:我们证明它是$ o(\ ell^3 \ log^3 k)$ - 近似算法。另一方面,我们证明了$ \ omega的下限(\ ell^3 \ log^3 k / \ log^2(\ ell \ log k))$。以前,只有$ \ omega(\ ell \ log k)$下限是已知的[bhattacharya,eube,r \“ ogllin,schmidt; esa 2020),并且没有已知的上限。
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We study the problem of graph clustering under a broad class of objectives in which the quality of a cluster is defined based on the ratio between the number of edges in the cluster, and the total weight of vertices in the cluster. We show that our definition is closely related to popular clustering measures, namely normalized associations, which is a dual of the normalized cut objective, and normalized modularity. We give a linear time constant-approximate algorithm for our objective, which implies the first constant-factor approximation algorithms for normalized modularity and normalized associations.
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We study the problem of combining neural networks with symbolic reasoning. Recently introduced frameworks for Probabilistic Neurosymbolic Learning (PNL), such as DeepProbLog, perform exponential-time exact inference, limiting the scalability of PNL solutions. We introduce Approximate Neurosymbolic Inference (A-NeSI): a new framework for PNL that uses neural networks for scalable approximate inference. A-NeSI 1) performs approximate inference in polynomial time without changing the semantics of probabilistic logics; 2) is trained using data generated by the background knowledge; 3) can generate symbolic explanations of predictions; and 4) can guarantee the satisfaction of logical constraints at test time, which is vital in safety-critical applications. Our experiments show that A-NeSI is the first end-to-end method to scale the Multi-digit MNISTAdd benchmark to sums of 15 MNIST digits, up from 4 in competing systems. Finally, our experiments show that A-NeSI achieves explainability and safety without a penalty in performance.
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This paper presents a conversational AI platform called Flowstorm. Flowstorm is an open-source SaaS project suitable for creating, running, and analyzing conversational applications. Thanks to the fast and fully automated build process, the dialogues created within the platform can be executed in seconds. Furthermore, we propose a novel dialogue architecture that uses a combination of tree structures with generative models. The tree structures are also used for training NLU models suitable for specific dialogue scenarios. However, the generative models are globally used across applications and extend the functionality of the dialogue trees. Moreover, the platform functionality benefits from out-of-the-box components, such as the one responsible for extracting data from utterances or working with crawled data. Additionally, it can be extended using a custom code directly in the platform. One of the essential features of the platform is the possibility to reuse the created assets across applications. There is a library of prepared assets where each developer can contribute. All of the features are available through a user-friendly visual editor.
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The number of international benchmarking competitions is steadily increasing in various fields of machine learning (ML) research and practice. So far, however, little is known about the common practice as well as bottlenecks faced by the community in tackling the research questions posed. To shed light on the status quo of algorithm development in the specific field of biomedical imaging analysis, we designed an international survey that was issued to all participants of challenges conducted in conjunction with the IEEE ISBI 2021 and MICCAI 2021 conferences (80 competitions in total). The survey covered participants' expertise and working environments, their chosen strategies, as well as algorithm characteristics. A median of 72% challenge participants took part in the survey. According to our results, knowledge exchange was the primary incentive (70%) for participation, while the reception of prize money played only a minor role (16%). While a median of 80 working hours was spent on method development, a large portion of participants stated that they did not have enough time for method development (32%). 25% perceived the infrastructure to be a bottleneck. Overall, 94% of all solutions were deep learning-based. Of these, 84% were based on standard architectures. 43% of the respondents reported that the data samples (e.g., images) were too large to be processed at once. This was most commonly addressed by patch-based training (69%), downsampling (37%), and solving 3D analysis tasks as a series of 2D tasks. K-fold cross-validation on the training set was performed by only 37% of the participants and only 50% of the participants performed ensembling based on multiple identical models (61%) or heterogeneous models (39%). 48% of the respondents applied postprocessing steps.
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Chain of thought prompting successfully improves the reasoning capabilities of large language models, achieving state of the art results on a range of datasets. However, these reasoning capabilities only appear to emerge in models with a size of over 100 billion parameters. In this paper, we explore the transfer of such reasoning capabilities to models with less than 100 billion parameters via knowledge distillation. Specifically, we finetune a student model on the chain of thought outputs generated by a larger teacher model. Our experiments show that the proposed method improves task performance across arithmetic, commonsense and symbolic reasoning datasets. For example, the accuracy of T5 XXL on GSM8K improves from 8.11% to 21.99% when finetuned on PaLM-540B generated chains of thought.
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In the field of derivative-free optimization, both of its main branches, the deterministic and nature-inspired techniques, experienced in recent years substantial advancement. In this paper, we provide an extensive computational comparison of selected methods from each of these branches. The chosen representatives were either standard and well-utilized methods, or the best-performing methods from recent numerical comparisons. The computational comparison was performed on five different benchmark sets and the results were analyzed in terms of performance, time complexity, and convergence properties of the selected methods. The results showed that, when dealing with situations where the objective function evaluations are relatively cheap, the nature-inspired methods have a significantly better performance than their deterministic counterparts. However, in situations when the function evaluations are costly or otherwise prohibited, the deterministic methods might provide more consistent and overall better results.
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Deep learning surrogate models are being increasingly used in accelerating scientific simulations as a replacement for costly conventional numerical techniques. However, their use remains a significant challenge when dealing with real-world complex examples. In this work, we demonstrate three types of neural network architectures for efficient learning of highly non-linear deformations of solid bodies. The first two architectures are based on the recently proposed CNN U-NET and MAgNET (graph U-NET) frameworks which have shown promising performance for learning on mesh-based data. The third architecture is Perceiver IO, a very recent architecture that belongs to the family of attention-based neural networks--a class that has revolutionised diverse engineering fields and is still unexplored in computational mechanics. We study and compare the performance of all three networks on two benchmark examples, and show their capabilities to accurately predict the non-linear mechanical responses of soft bodies.
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The 1$^{\text{st}}$ Workshop on Maritime Computer Vision (MaCVi) 2023 focused on maritime computer vision for Unmanned Aerial Vehicles (UAV) and Unmanned Surface Vehicle (USV), and organized several subchallenges in this domain: (i) UAV-based Maritime Object Detection, (ii) UAV-based Maritime Object Tracking, (iii) USV-based Maritime Obstacle Segmentation and (iv) USV-based Maritime Obstacle Detection. The subchallenges were based on the SeaDronesSee and MODS benchmarks. This report summarizes the main findings of the individual subchallenges and introduces a new benchmark, called SeaDronesSee Object Detection v2, which extends the previous benchmark by including more classes and footage. We provide statistical and qualitative analyses, and assess trends in the best-performing methodologies of over 130 submissions. The methods are summarized in the appendix. The datasets, evaluation code and the leaderboard are publicly available at https://seadronessee.cs.uni-tuebingen.de/macvi.
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Hierarchical decomposition of control is unavoidable in large dynamical systems. In reinforcement learning (RL), it is usually solved with subgoals defined at higher policy levels and achieved at lower policy levels. Reaching these goals can take a substantial amount of time, during which it is not verified whether they are still worth pursuing. However, due to the randomness of the environment, these goals may become obsolete. In this paper, we address this gap in the state-of-the-art approaches and propose a method in which the validity of higher-level actions (thus lower-level goals) is constantly verified at the higher level. If the actions, i.e. lower level goals, become inadequate, they are replaced by more appropriate ones. This way we combine the advantages of hierarchical RL, which is fast training, and flat RL, which is immediate reactivity. We study our approach experimentally on seven benchmark environments.
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